RoadLike
RoadLike
By Closed Captions
2026 OGPC Management Award Winner!
Our game is set in the depths of hell, but how did we get here? This story starts with Dante Inferno, a simple middle-aged man living in the town of Boring, Oregon. Throughout his life, Dante had made questionable choices that had all led him to fall into a ravine in the middle of a car crash. When he wakes up, he is no longer in Boring, Oregon, but in a strange place. He sees his car, but it now has a gun and multi-terrain wheels. He sees a weird skeleton man and jumps in the car for safety. The car starts by itself down a track, and he must survive to get out of this nightmare…
Instructions
- WASD to move
- Left Shift to nitro/boost
- Space is drift
- There is a gun on top of your car that will automatically target and shoot enemies. All you have to worry about is dodging them and getting to the end.
- Anything you see flying at you is a projectile. Do your best to avoid getting hit.
- In the bottom left, you can see how many nitros you have. You have three charges that will replenish over time.
- In the bottom right is your HP. Don't let it get to zero!
- At the end of each level, there is a structure with arrows on it. Run into it to get to the next level.
- There are three levels and a boss fight. Good luck!
Credits
Camila Sheppard-Portillo - Team Management
Peter Shao - Developer
Jake Lewy - Developer
Casey Masonek - Lead Developer, Musician
Jacob Pettersson - Lead Musician
Derek Yan - 2D Artist
Jerry Zhou - 3D Artist
| Status | Released |
| Platforms | HTML5 |
| Author | caseymasonek |
| Genre | Racing |
| Made with | Unity |
| Tags | Driving, ogpc, Roguelike |
| Content | No generative AI was used |



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